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41. CSM Formal Meeting 2. Saturday 31st (19:00 hours eve time) - in Jita Park Speakers Corner [original thread]
Edited by: Exodus Alpha on 28/05/2008 18:36:59 Also to clarify the rule in point 9 of this dev blog regarding the CSM's purpose and functioning : Quote: The minimum time a topic has to stay open on the public forum is 7 days before it ...
- by Exodus Alpha - at 2008.05.28 18:33:00
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42. 10.5 Billion for 1 day of peace? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Kyle Frost Bull**** ! The game tutorial is so extensive it explains nearly every aspect of the game. Even though this is sure to be removed, I just want to call you out on one thing since I've been following this monke...
- by Exodus Alpha - at 2008.05.28 18:25:00
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43. [issue] Evaluation of empire war dec mechanics - in Assembly Hall [original thread]
Originally by: maltari 1. Since wars are essentially bribes to CONCORD from the aggressor, allow the aggressed to match the aggressor's bid. If you pay more it should prevent the war from going another week (first week should be unavoidabl...
- by Exodus Alpha - at 2008.05.28 02:09:00
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44. [Issue (Minor)] Active module lights should be more visible - in Assembly Hall [original thread]
Edited by: Exodus Alpha on 27/05/2008 18:10:25 Originally by: JiJiCle Edited by: JiJiCle on 27/05/2008 12:33:55 /agree And while you're looking at module activation UI, could be please consider adding a visual indicator of module ...
- by Exodus Alpha - at 2008.05.27 18:09:00
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45. In regards to the Goon Swarm rigged CSM vote - in Assembly Hall [original thread]
This thread needs more GoonSwarm support. Come on, guys, you're letting everyone down.
- by Exodus Alpha - at 2008.05.27 07:16:00
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46. In regards to the Goon Swarm rigged CSM vote - in Assembly Hall [original thread]
*grabs popcorn*
- by Exodus Alpha - at 2008.05.27 06:29:00
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47. In regards to the Goon Swarm rigged CSM vote - in Assembly Hall [original thread]
*grabs popcorn*
- by Exodus Alpha - at 2008.05.27 06:29:00
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48. [Issue] Station Containers should be browsable in Assets - in Assembly Hall [original thread]
Originally by: Nariana Verex How about giving us multiple tabs to work with, too? We already have 'Ships' and 'Items'. Why not create other tabs as well? Then we wouldn't need so much Station Warehouses [Or perhaps require a Station Wareho...
- by Exodus Alpha - at 2008.05.27 00:28:00
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49. [Issue (Minor)] Active module lights should be more visible - in Assembly Hall [original thread]
Edited by: Exodus Alpha on 26/05/2008 15:01:01 To continue my set of common-sense UI issues... Come on, who hasn't thought this. The little green flashy light on the module buttons is just impossible to see, especially with a quick glance. Th...
- by Exodus Alpha - at 2008.05.26 15:01:00
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50. [Issue (Minor)] Active module lights should be more visible - in Assembly Hall [original thread]
/self-support
- by Exodus Alpha - at 2008.05.26 15:01:00
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51. [Issue (Minor)] Active module lights should be more visible - in Assembly Hall [original thread]
Edited by: Exodus Alpha on 26/05/2008 15:10:53 Edited by: Exodus Alpha on 26/05/2008 15:01:01 To continue my set of common-sense UI issues... Come on, who hasn't thought this. The little green flashy light on the module buttons is just im...
- by Exodus Alpha - at 2008.05.26 15:01:00
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52. [Issue (Minor)] Active module lights should be more visible - in Assembly Hall [original thread]
/self-support
- by Exodus Alpha - at 2008.05.26 15:01:00
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53. Concerning the Ivy-Privateers CAOD thread - in Assembly Hall [original thread]
Edited by: Exodus Alpha on 26/05/2008 13:59:48 Oh come on, the quality of this thread is way too high. Needs more Privatears.
- by Exodus Alpha - at 2008.05.26 14:00:00
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54. [IDEA] Small Freighter - in Assembly Hall [original thread]
Yea, its a pretty ridiculous gap. /supported
- by Exodus Alpha - at 2008.05.26 12:10:00
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55. [Issue] Bring back lofty scam! - in Assembly Hall [original thread]
Originally by: Ankhesentapemkah Not going to support this issue. It was one of my campaign points to have the lofty scam removed in the first place, as people in any MMO should be able and even encouraged to group up with other players. I...
- by Exodus Alpha - at 2008.05.26 11:07:00
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56. [Issue] Station Containers should be browsable in Assets - in Assembly Hall [original thread]
Originally by: LaVista Vista I believe a dev stated that it wouldn't be possible, due to the extra load it would cause on the server. I shall try and find the thread. I have nothing against the issue. It would be quite handy. But if the d...
- by Exodus Alpha - at 2008.05.26 07:08:00
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57. [Issue] Station Containers should be browsable in Assets - in Assembly Hall [original thread]
Coulda sworn I checked the support box...
- by Exodus Alpha - at 2008.05.26 00:45:00
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58. [Issue] Station Containers should be browsable in Assets - in Assembly Hall [original thread]
I don't see any reason people could disagree with this proposal unless I'm missing something critical. The inability of Station Containers, Warehouses, and the like to be browsed in the Assets panel is a major detractor for the utility that these...
- by Exodus Alpha - at 2008.05.26 00:03:00
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59. [Issue] Fix the forums - in Assembly Hall [original thread]
I don't know how you can disagree with this one. Can't tell you how many times a week I have to re-enable sigs/images or some other BS. /signed
- by Exodus Alpha - at 2008.05.24 08:02:00
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60. [Issue] Kill rights should be transferable - in Assembly Hall [original thread]
Me likey.
- by Exodus Alpha - at 2008.05.24 06:47:00
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